Followup to: Restoring the structure, Balancing context with conceptual slippages.
Now that the operation of our algorithms is no longer monotonic, so that the scene is not just being extended, but balanced, with possible replacement and deactivation of patterns, it’s time to consider its continuous operation.
In continuous balancing, scene is never being reset, and the process of balancing never stops. Elements of the scene are being updated through external activation and deactivation of certain maps (change in their salience), concurrently with activity of structure waves. This is an equivalent of sensory input. For now, let’s assume that this input describes the scene on high level as well as on low level, activating maps corresponding to arbitrarily abstract properties and relations. To simplify the dynamics, let the scene change slowly relative to propagation of structure waves.
Known maps (long-term memory) are simply maps that were synthesized by structure waves at some point. When certain pattern loses support from sufficient number of other salient patterns, it gradually fades from the scene. Resulting maps with no salience can later be reactivated, if they fit a structure wave better than alternatives. The strength of parameters of a map depends on how it was constructed and changes with each reconstruction.
This setting threatens to leave too much debris, with elements of old scenes remaining active when current scene is updated to something else entirely. However, each active pattern interferes with other patterns, influencing global context. Forgotten elements of an old scene are influenced by the current scene, and vice versa. Old scene can’t change externally updated elements of the current scene, which to some extent gives the direction to dynamic. On the other hand, preserving context left from the old scenes is also a very important feature, allowing to model dynamics of environment and perform deliberative inference.
Representation can now be considered a dynamic inductive-predictive model of environment, responding to sensory input and improving itself by drawing inferences between its elements and learning new rules. This representation is a more technically elaborated substrate for holistic control framework, though far from being specified in enough detail to be implemented.
Posted by Vladimir Nesov
Posted by Vladimir Nesov
Posted by Vladimir Nesov